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      02-27-2010, 02:06 PM   #40
Mega Man
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Drives: 2009 135i
Join Date: Oct 2008
Location: SoCal

iTrader: (7)

Garage List
2009 135i  [0.00]
Patch 2.0
Balance Changes

Terran
Banshee
Cloak: This ability no longer requires Fusion Core to research.
This unit needed this. Before, cloaking would have to wait until tier 3. Now it can effectively cloak at tier 2.
Barracks
The build time for this building has decreased from 65 to 60.
Factory
The build time for this building has decreased from 65 to 60.
Reactor
The build time for this building has decreased from 40 to 25.
Reaper
The build time for this unit has increased from 30 to 40.
Nitro Boost: The build time for this upgrade has increased from 90 to 100.
Unit can still be abused. The only difference is now it takes them longer to be made even faster.
Starport
The build time for this building has decreased from 55 to 50.
Tech Lab
The build time for this building has decreased from 30 to 25.
Now Terrans can get to Reapers even faster! Let the abuse begin...
Protoss
Mothership
The build time for this unit has increased from 120 to 160.
The food cost of this unit has increased from 6 to 8.
The number of shots fired by this unit has decreased from 8 to 6.
The shield of this unit has decreased from 400 to 350.
The health of this unit has decreased from 400 to 350.
The acceleration of this unit has decreased from 1.3125 to 0.3125.
The deceleration of this unit has increased from 0 to 1.
All of this needed to happen. As the game stood before the patch, Mothership = GG
Nexus
Chrono Boost: The duration of this ability has decreased from 30 to 20.
Zerg
Corruptor
The damage done by this unit has increased from 12 (+8 massive) to 12 (+10 massive).
Hopefully, Zerg now has a good Anti-Heavy-Air...still would've preferred Scourge.

*My thoughts given in italics.
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