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01-10-2026LAST POST
I haven't had the chance to play much yet as I've been too busy with house work and such, but I have I think 7 hours so far. Haven't left New Atlantis yet, just running around doing all the dumb little side quests to gain some XP.
///d wroteYou going to do all this NG+ nonsense?Me, but I'm not taking advantage of the exploits.
I haven't had the chance to play much yet as I've been too busy with house work and such, but I have I think 7 hours so far. Haven't left New Atlantis yet, just running around doing all the dumb little side quests to gain some XP.
freakystyly wroteMods will eventually solve this. I know there are some mods already out, but I haven't looked to see what they are.Playing on PC. The game has tons of potential but real poor execution of a lot of things like the menu systems. Since it's on PC I can use console commands to bypass a lot of inventory management garbage. If I wanted a spreadsheet simulator I'd play EVE or something.
Donut Lord wroteMaybe, maybe not. My understanding is you basically start over but with your stats/achievements saved. Horizon Zero Dawn does this and it made the next round of the game not as fun IMO, but the story progression/quests and difficulty doesn't change in HZD where as SF I guess that can change?You going to do all this NG+ nonsense?
Usually with Bethesda games I create a save right before the final decision for the storyline, finish the game to see the outcome, then reload that save and don't make the final decision and play however I want to play (go mod crazy, exploits, console commands, etc.). I try to stick to QoL mods that don't really give an advantage until that point.
///d wroteWithout spoiling anything the NG+ isn't like your standard NG+. Don't sweat the important decisions too much.Maybe, maybe not. My understanding is you basically start over but with your stats/achievements saved. Horizon Zero Dawn does this and it made the next round of the game not as fun IMO, but the story progression/quests and difficulty doesn't change in HZD where as SF I guess that can change?
Usually with Bethesda games I create a save right before the final decision for the storyline, finish the game to see the outcome, then reload that save and don't make the final decision and play however I want to play (go mod crazy, exploits, console commands, etc.). I try to stick to QoL mods that don't really give an advantage until that point.
freakystyly wroteTakes getting used to after Flalout/SkyrimPlaying on PC. The game has tons of potential but real poor execution of a lot of things like the menu systems. Since it's on PC I can use console commands to bypass a lot of inventory management garbage. If I wanted a spreadsheet simulator I'd play EVE or something.
nerdogray wroteI have about 35 hours in Starfield and so far have experienced little to no bugs at all. I don’t see where all the negativity is coming from. My only complaint is that it starts off a bit slow. Took me a few hours before I got hooked.I had Starfield on my wishlist for a while and ran across so much negativity with launch I just stayed my hand for the time being, especially for the price. Picked up Valheim for sale, and it was already fairly cheap "full" price. Beautiful game, especially with some graphics mods. Lot of nice touches and finer details. I regret summoning the first boss because I had to run away, and it took forever for it to lose interest.. but not before tearing my house down. By the time I get tired of it, I'm hoping Starfield will have some of the gripes and bugs addressed.
Shiza wroteMy game has crashed twice since release day.I have about 35 hours in Starfield and so far have experienced little to no bugs at all. I don’t see where all the negativity is coming from. My only complaint is that it starts off a bit slow. Took me a few hours before I got hooked.
That is so far less than I remember the Fallouts and Skyrim crashing on me.
I feel like Fallout would crash once a day. Skyrim about the same.
I think I read that the Xbox Series S's are more likely to crash, idk why. Also people playing it through a browser have bad luck.
It's interesting but I can't say it's engaging me the way Fallout 4 or Skyrim did.
pshep138 wroteIt starts out slow. I really didn't get engaged until I left the main storyline and went off on my own. Picked a random planet and started exploring, found a mining facility, realized they have mission boards with random stuff to do.I downloaded it since it's free on Xbox GamePass. Couldn't play much the first day I had it, but played for 3-4 hours yesterday. Did the first mission where you fly to that first moon and fight the pirates in that research station or whatever.
It's interesting but I can't say it's engaging me the way Fallout 4 or Skyrim did.
///d wroteOh really? I might have to do that. I've played through Skyrim 4 or 5 different times, and that's what I did in that game. I didn't complete the main story until I was 100+ hours into the game.It starts out slow. I really didn't get engaged until I left the main storyline and went off on my own. Picked a random planet and started exploring, found a mining facility, realized they have mission boards with random stuff to do.
pshep138 wroteThe main storyline is rather bland IMO. Take this person as your crew, go here, do a simple task, get an artifact. Theres not even any challenge or long questline to get the artifacts, at least not yet. Maybe it gets better farther into the game.Oh really? I might have to do that. I've played through Skyrim 4 or 5 different times, and that's what I did in that game. I didn't complete the main story until I was 100+ hours into the game.
It seems theres plenty to explore on planets, only downside is you have to land in a spot and then explore on foot from there. I landed at a fracking facility and there were about 10 markers on the HUD for caves and unknown POI's all within about 1500m of where I landed. New markers keep popping up as I walk. Plus tons of flora and fauna to scan and mess with. Fracking facility had a mission kiosk with 10 or so missions from hunting and killing pirate leaders to clearing dangerous animals from caves.
Donut Lord wroteAgreed. I got bored pretty fast, especially after NG+. Hopefully Bethesda takes some of the complaints from players and push out some updates that bring some life to it. I think it has potential to be awesome, but it's just empty right now.this game died off for me
brentley.wood wroteI did probably have higher expectations for the game, but Bethesda also claimed a lot more than they delivered. It was not a "new" experience, it was not industry changing.Well, I guess negativity surrounds the game, possibly fueled by heightened expectations and skepticism after previous releases. But personally I like the game - a rich story is always crucial for me
The story was bland and short IMO, characters are robots, NPC are robots. Quests are thoughtless and require minimal effort or skill. The only real fun quest was the one where you jump between realities because it actually made me think. Granted it's supposed to be about getting out and exploring and not focused as much on the story, it was still not exciting or captivating.
But, story aside, the biggest issue folks have is the copy/paste that was used everywhere. I can land on a planet, climb to he highest point and see the same landmarks, same textures, same shapes, same colors pasted over and over. I see the same facilities scattered about, all with roughly the same distance between them. Every facility type is the same layout, with the same NPC enemy locations with the same tactics and same patrol routes, same loot locations, etc. Once you've been to one research facility, one mining facility you've seen them all. It was clearly a "build 1000 worlds with minimal effort" strategy. All of that combined with a pointless ship gameplay thats literally just a means of fast travel to get you through numerous loading screens, it's just a meh game.
To top it off, we're told by Bethesda we are playing it wrong, and you're supposed to go out and explore and find new things. Whats new to find? Planets and locations are pretty much the same just with different colors, alien wildlife is all the same throughout the entire system and far too abundant and robotic, and I am forced to walk through it all while not ever coming across anything. Again, all locations are the same and all loot is in the same spots, so why walk around? I'm not going to stumble upon a random local settlement with fun and interesting side quests. And to top it off, this "exploration" game limits me to traveling 4.8km from my ship.....................
It's a very empty game right now, and for a game thats supposed to be about exploration theres literally nothing to explore.
The Creation Kit is being released soon, and I hope modders will run with it and bring some life to it all. I also hope Bethesda listesn to our feedback and addresses things in updates. They claim new ways to travel are coming, what that means no one knows. I think it has huge potential, but it did not live up to the hype, nor does it live up to expectations from a AAA studio that gave us Skyrim. THAT was a industry changing new experience.
E92inNC wroteIt maybe coming sooner than you thinkI got it thinking it would hold me til Elder Scrolls 6 gets released in 2035 but got bored of it after a month, haven’t played it since and forgot about it. This thread is reminding me to put it on offer up, thanks.