Theruleslawyer wroteI've tried tuning input signals and mapping a relatively flat signal to virtual front left/right channels, but I just don't recall getting good results this way. I got the best results from the match 10 by leaving the input signals as-is, and doing a X% / 100-X% split for the underseat virtual channels -- whatever looks the most flat without messing around with EQ per input channel. I haven't had any issue at the crossovers with this approach. The underseat / door speaker crossover does end up being a bit higher freq (like 150-200hz), which might suck if you don't have a trunk sub.If you don't you are going to be fighting the factory crossovers. Obviously you need to add a high pass to your door speakers, but you're going to end up with weird compounded slopes, holes, etc. I'd either pass it as-is and let the leave the factory crossovers alone or set your own after combining to full range signal. Are you using the subxpander function? I found that made my system sound weird no matter what I did.
I tried the subxpander and it made my system sound weird as well.
The EQ will be untuned (this part you should do yourself), but it will be time-aligned with reasonable choice for crossovers and DCM. Everything will be muted for safety. Unmute one channel at a time at min volume and slowly increase volume to make sure everything sounds okay. You'll want to adjust each channel's levels to your liking; the dBs I have set are kind of my preference across the various channels. For instance, my underseats are usually maxed out 
If anyone else wants such a tune file, please lmk. I don't have a great way of posting these tune files directly into the thread.
Has anyone considered starting a legit wiki page on all of this information? We could collaborate and produce something nice.
